lucasjung wrote:I think you have misunderstoood what we're doing here. We're designing a completely new game. We are not designing any Force powers, nor are we designing anything for SWSE.
lucasjung wrote:The new game we are designing, e20, has a concept called "talents," some of which will be similar to Force powers, so you could probably use this game to play in a Star Wars setting, but we are not designing with that specific goal in mind. If you wanted to use e20 to play in a Star Wars setting, you would almost certainly have to overlay a lot of house rules on the talent system in order to get them to feel just like Force powers.
Da'ath wrote:I requested information on the parameters used by the design team, of which Sarli was a member, to design the powers used in SWSE, the foundation on which e20 is based:
Da'ath wrote:My question: what are the parameters used by the design team in constructing new Force powers for the Saga Edition? ... however I am curious if you and/or your team used a similar template for SWSE.
Da'ath wrote:Da'ath wrote:My question: what are the parameters used by the design team in constructing new Force powers for the Saga Edition? ... however I am curious if you and/or your team used a similar template for SWSE.
The second selection in the quote - which I have placed in bold lettering - indicates what team I was specifically referring to and the most obvious way to interpret my request. If you were not a member of the SWSE design team, you obviously did not aid in designing the template for the aforementioned powers and thus, could not be confused as to which team I was referring to.
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